P+ - Game & Watch - Action - 0x121

Entry Script

  1. UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
  2. UnknownEvent { namespace: 0x8, code: 0x9, unk1: 0x0, arguments: [Value(3)] }
  3. CreateInterrupt { interrupt_id: None, action: 0x128, requirement: (InAir) }
  4. Subroutine(0x18524)
  5. CreateInterrupt { interrupt_id: Some(10047), action: 0x124, requirement: ((RandomAccessFloat(EnableTurnWhenBelowZero) LessThanOrEqual scalar(0))) }
  6. PreviousInterruptAddRequirement((InternalConstantInt(ControlStickXAxisRelative) LessThanOrEqual InternalConstantInt (0xc3a)))
  7. PreviousInterruptAddRequirement(OnGround)
  8. CreateInterrupt { interrupt_id: None, action: 0x11d, requirement: (AnimationEnd) }
  9. PreviousInterruptAddRequirement(OnGround)
  10. CreateInterrupt { interrupt_id: None, action: 0x11d, requirement: ((RandomAccessFloat (0x6) Equal scalar(0))) }
  11. PreviousInterruptAddRequirement(OnGround)
  12. ChangeSubactionRestartFrame(RunBrake_1)

Exit Script